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Version 0.16.22

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  • Fixed a crash when loading saves with modded camera GUI elements. (57375)
  • Changed the "load save in map editor" to "convert save to Scenario" to support locale and custom scripts. (57381)
  • Another attempt to fix crashes on OS X Mavericks (version 10.9). (54549)
  • Fixed that some mod settings would always detect as different than the server when trying to join. (57352)
  • Fixed that turrets that died and where rebuilt couldn't be mined. (57393)
  • Added optional RecipePrototype::allow_as_intermediate to disable a recipe being used as an intermediate when hand crafting.
  • Added PlayerPrototype::enter_vehicle_distance.
  • Added LuaRecipePrototype::allow_as_intermediate read.
  • A player changing the active index in a blueprint book in the cursor will now fire the player_cursor_stack_changed event.
  • Added LuaEntityPrototype read properties: running_speed, maximum_corner_sliding_distance, build_distance, drop_item_distance, reach_distance, reach_resource_distance, item_pickup_distance, loot_pickup_distance, enter_vehicle_distance, ticks_to_keep_gun, ticks_to_keep_aiming_direction, ticks_to_stay_in_combat, respawn_time, damage_hit_tint, character_corpse.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

Statistics: Posted by FactorioBot — Fri Feb 02, 2018 9:07 am — Replies 0 — Views 139

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